Today Fearem, developer of horrific asymmetrical multiplayer Daemonical, are pleased announce that the Private Alpha will go underway on Wednesday, 9th of May, 2018.
The Private Alpha will start in waves, adding people after every crucial fix. First wave will be 2,000 people, and will move up to 9,000 that have applied. Having listened to early feedback, Fearem have redesigned character models, character shading and the character customization screen. Characters will now sweat, get dirty and hurt themselves as they roam the forest, and will visually clean up when it rains, or when they get into the water. A dynamic dirt/blood/sweat system!
Player feedback is crucial to the success of Daemonical and Fearem intend to keenly listen to criticism and continue working with players in order to shape the game into something that they will love and enjoy during both the alpha, the early access and through to final release in late Q2 2018.
Daemonical offers more than your average demonic experience… it offers a modern action set on a remote island, offering a take on the horror movie classics in which you will never know who to trust or what lingers in the darkness. As one of a group of humans, you confront a demon in game sessions lasting up to 20 minutes and playing the Demon is also a facet of the game if you are randomly chosen. Rituals, weapons, strategy, seek and kill are all part of this epic and thrilling game.
Be prepared to be shocked… be prepared to face your Demon…
About Fearem
Fearem is a self-funded indie game studio founded in 2015 in Zagreb, Croatia. With a selected core team, the studio has outsourced and handpicked a skillful team to their advantage throughout the development of their first title, an asymmetrical multiplayer horror game – Daemonical, which is scheduled to be released on Steam in 2018.