34BigThings is happy to announce Goblin Squad, its first tactical turn-based game, which will release on May 10, 2019!
“Goblin Squad is our first venture into the turn-based world of games” – says Valerio Di Donato, 34BigThings’ CEO – “So far we have only ever done real-time games, and exploring this section fo the gaming world has given us some truly invaluable insight on how to make games with turn-based structures.”
In Goblin Squad, players will manage a small commando of power-hungry goblins that seek to topple a kingdom of humans, while looting as much food and gold that they can.
“The game’s initial design was inspired by chess and XCOM.” – says Gabriele Gallo, Goblin Squad’s game designer – “Obviously, the scope was resized into something more manageable for our studio, but we are nonetheless very satisfied with the result.”
Est. 2013, 34BigThings is one of the biggest independent game studios in Italy. Born out of sheer passion and self-sustained throughout, it’s a variegated group of game developers making games they love in a laid-back working environment. Having worked on a plethora of external projects, they released a bunch of games on all major platforms. Learn more at 34bigthings.com.